glaive beam ftl. Holoshideim's FTL Guides. glaive beam ftl

 
 Holoshideim's FTL Guidesglaive beam ftl  And the Glaive integrates far better with the rest of the game

By Thomas Thomas Last updated 30 Jan 2022. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take out shields. . . Cloaking is a defensive system. Basically, it exaggerates the worst aspects of the Glaive Beam. FTL is a very flow charty game all the way to the Flagship and keeping that in mind will be key in getting a winning run. Charge time: 25 seconds 4. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Random events are initiated by jumping to another system. All of the shield layers are removed at almost the same time, so the Glaive Beam can hit all rooms with its full power. Discussions Rules and GuidelinesFTL: Faster Than Light is a "Roguelike-like" spaceship simulation game developed by Subset Games. g. Drones are most useful on defense. If the enemy shields come back online before the beam finishes firing it won't keep going, so you. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. Chain Ion is too slow to be good. Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…fdagpigj • 7 yr. All other beam weapons are ineffective against any shields. Whenever you encounter an enemy ship, cloak immediately with the full three levels. Charge Ion: The best Ion-weapon in the game. You should get the achievement. 2 and artillery beam at start is excellent. Two Flak Cannons, One Glaive Beam. An Ion Blast mk2 or 2 mk1s and one of the more powerful beams are great if you have an additional weapon to bring down shields. The Tsukiyari Beam, which ramps up by 1. There is one tip that will extend your mileage with Stealth B significantly: Get Cloaking Lv3 first thing. FTL: Faster Than Light. I actually bought one in sector 2, around two sectors before getting the second glaive beam as a reward. Full Lvl 4 shields, of course. Beams NEVER MISS. With 10 ships available in FTL and each having various sub layouts. Vulcan Cannons, Glaive beams and some larger missile systems. ZS is obviously still better if you're picking lots of fights though. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. There is also a teleporter stationed on the ship at this point. You also don't have free pick of all the weapons in the game, but you have to choose a combination from the limited pool that is made available in any one playthrough. The universe of FTL is inhabited by friendly and enemy ships. Defense drones, cloaking, defensive hacking and high shields and engines. A miss doesnt matter much if you are shooting every 1. The Weapon Pre-Igniter plus a crazy-powerful weapon like the Glaive Beam. . The Hull Beam is a weak weapon typically. Mini Beam. A Halberd beam or Glaive beam will help here as well. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. Once shields are down, beam drones (dealing 1-2 damage every few seconds) are one of the fastest and most devastating weapons in the game. In testing, it does around ~2000 damage in the middle of a stripped testing target with ~1000 at the source. Glaive Beam, Flak II - They have similar charge times, Flak II can fairly reliably take down most shields to allow the Glaive to be used to the fullest. Obviously, weapon pre-igniter makes most well-developed weapon setups overpowered, especially those that normally have a long charge time. Business, Economics, and Finance. Pike Beam's length means it can regularly hit 4-6 rooms, whereas Hull Beam (and Glaive and Halberd) is usually going to be hitting 3-4. Move your finger in the direction you want the beam to go. Stackable. The enemies simply power as many weapons. "One of the most powerful weapons of war ever created. It simply goes over texture. Aiming beams takes like 4 times as many tries to get an optimal swipe. . Only BL I really is to BL II. Per page: 15 30 50. My absolute favourite run of FTL was one game where I found TWO fire beams and an Ion MkII with the Engi B. For example, the Glaive Beam does three damage to each room it hits, or two damage per room. 3. ;) Reg. The Glaive beam will in do 2 damage per room if 1 shield bar is up. 1. See more posts like this in r/ftlgame. . Jump right back to it, let your weapons charge, cloak, and fire everything to kill it in one cloak. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. The bonus of this weapon though, is the 2x damage multiplier it receives when hitting. 160 scrap and four power for a crappy version of a glaive beam is just not worth it. 7 seconds-Maybe some other changes, but mostly focused on the shield crash. FTL: Faster Than Light. Hacking pairs very well with beams too. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. Obviously that could do massive damage, and took out some ships with one shot alone. They do damage to the Zoltan Shields as they travel along their path. mediocre- the rest trash-Heavy ion, Anti Bio Beam, most missles, Burst 3, ion charger this is all imo and depends heavily on the ship, build and sector. Stage 2: hack the shields again, use both beams to get it down to 1hp, then power down glaive and utilize flak 1 + hull to finish it off. Green shields? One beam knocks it out, one spare beam in case you wanted to tear up a few rooms. There is a trick/exploit where if you power down hacking mid flight, just as the drone fires, then power back up, the drone will miss. Find a ship and shoot it until it's really low on HP, then jump away. Ftl ss has ing made the flagship too rng ftl tier some ftl ftl ae victory in hard mode. The Stealth Cruiser B would honestly be better off with, for example, the Flak II, which also takes a while to charge but doesn't suddenly suck the instant 2 Shield bubble. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Press your finger on a room and hold. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. Besides, at later stages 5 shots will tend to miss a lot. Among the best weapons are Flak I, Burst Laser III, Halberd Beam, and Swarm Missile. Full Lvl 4 shields, of course. Anyway just checking on how beam weapons work. Sure, they do a lot of damage, but you have to get the shields down first. 5 seconds to charge weapons. Used hacking to get the shields down, then melted the mothership. ago. Board index FTL General Mods Working Mods; It is currently Sun Jul 30, 2023 1:56 pm; All times are UTC [OVERHAUL - USES HYPERSPACE] FTL: MULTIVERSE Version 5. The Pike and the Minibeam are amazing weapons. It starts with level 2 cloak, but small engine and no shields. Upgrade artillery beam when you have extra funds, but I don't really use it as a primary weapon. 37M subscribers in the gaming community. Don't sell long-range scanners until late in the game. Glaive can always do 12 damage/25 seconds. 74K subscribers in the ftlgame community. Sectors are determined randomly, but. Got 2 small bombs and basic laser, and a random pickup glaive beam. (shield ignore) - Halberd Beam (3 Energie) -> you can hit 3-4 systems at once. Don't sell long-range scanners until late in the game. Showing 1 - 10 of 10 comments. It pairs very well with flak weapons and burst lasers, but less so with other beam weapons or drones. This guide aims to show players of any skill level how to get this cruiser up and running. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. All of the shield layers are removed at almost the same time, so the. Later on found the hull beam, and with full cloak and hack nothing stood in the way. 8 Artillery Beam 3. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. Or Glaive + Lvl 3 hack. FTL: Faster Than Light. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "Opinions on beam weapons (and actually weapons in general)". (Glaive Beams are kinda cursed, lol. Halberd Beam: Pretty much the best beam weapon to buy; Glaive is a good bit stronger, but too expensive to buy. The fact that we're getting posts like this is amazing. 24, 2016 00:38:40. Missiles, bombs, and the Artillery Beam bypass all shields. So if it is blocked by shields when it enters a room, there will be no hull/system damage, but if the shields are cleared before it enters a new tile in the same room, the beam can deal crew. i won each fight with smothering my enemies. Bird of Prey is a Ship Achievement for the Stealth Cruiser. If you can position it well, you can even hit two rooms like in the picture. This is a list of useful guides regarding FTL. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. 181 votes, 19 comments. comments sorted by Best Top New Controversial Q&A Add a Comment351 votes, 51 comments. Even a level 1 missile will buttress your Glaive Beam significantly. Stage 1: hack shields, have both beams powered up, and 1 shot it. Gained 23 missiles and 5 drone parts from start. Even better if the 2 size room is the med-bay, as your boarders will prevent repairs. Per page: 15 30 50. hacking) or a fully upgraded artillery beam and underpowered systems otherwise. Slight Spoilers ahead, I couldn’t get the spoiler bracket thing working. Enemy AI will retreat to med-bay when hurt unless medbay is destroyed. Charge Ion: The best Ion-weapon in the game. Love this game. That would have been fatal. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. The only other weapons that do that are missiles / bombs, and the Glaive beam. use "Wait" at a repair beacon will repair you again). I play with a stylus and that helps some but. Artillery and Glaive above Mini beam is a joke lmao. I've gotten random augments, "nothing" (in which case they attack you as a heretic), weapons (BIO BEAM. 1. Moderator - Grognak. 73K subscribers in the ftlgame community. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. Categories. You can hit 5 rooms by aligning the beam along the border between the rooms such that it hits the room on each side, but I don't think you can get 6 so unless that one extra room hit is enough to kill it you're better off hitting some key systems (eg. 73K subscribers in the ftlgame community. Remember, all you need is a tiny bit of the beam to reach the room. Remember, all you need is a tiny bit of the beam to reach the room. i killed the final boss in just two volleys, three with zoltan shields. FTL: Faster Than Light (2012) PC, iOS. The glaive beam should always hit at least 3 rooms. A very diverse crew, burst laser Mk. . number of shots goes, but once you start seeing ships with 3 or more shields, they're useless without being combined with something else (or having more than one of them). When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Artillery Mastery - Get to sector 5 with the Federation Cruiser without upgrading your weapons system. In most ships, you can do 4. To see the stats of the unique crew Sylvan, click here. Shields are usually more important than a pre-igniter or powerful weapon. 70K subscribers in the ftlgame community. . If this is your first time seeing these tier lists, I would recommend visiting the original tier list first here: *OLD* FTL Ship Tier List v1. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. two beam drones working together will do roughly 1 DPS, which is slightly more than the glaive beam. Stage 2: hack the shields again, use both beams to get it down to 1hp, then power down glaive and utilize flak 1 + hull to finish it off. You need that badly to avoid asteroid belts. Why does he have the glaive beam in storage? That thing can and will absolutely wreck any ship that is unfortunate enough to be on the receiving end of it if you can take down the shields. SO after i figure that out ill do as you said. r/darkestdungeon • I'm so glad I got this "Shuffle the enemy party" combat advantage. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. FTL Sectors Alignment Chart — Danger vs. eventually,) but wow, that. Each laser shot temporarily removes a shield layer. It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2:FTL: Faster Than Light. Or be incinerated by my glaive beams. Beams do not deplete shield layers, and most are completely blocked by shields, making them ineffective without support. On phase 2, same deal, but now it's definitely a hard cap of four empty rooms for the hull beam. The grid layout of the ship prohibits 5 rooms being any closer together. Stealth C needs less scrap to upgrade the weapons system and you can sell the drones and no, you don't need to upgrade drone system at the start, it's. The shield piercing attribute of beams also means this ship can hold its own until enemies obtain level 3 or 4 shields. Lasers are pretty all-around, but aren't usually a bad find (except for basic lasers). Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. Plus it got me my watch people burn achievement :D This was back before hacking was a thing - this setup would be even better now. Teleport boarders to a size 2 room, so only 2 enemies will be able to engage them. Beam length: 80 (1. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. In sector 1 on Easy. If I have a pike beam, then I can use weapons that cost more power and vice versa if you have a halberd or glaive beam (glaive beams sucks btw). You hope you get lucky enough to one shot kill them with the Glaive Beam, while praying they don't hit your weapons. Then it was just a question of slowly working up to upgrade weapons to 8 and buy hacking. FTL: Faster Than Light. First of all, all beams completely ignore accuracy checks: you're not allowed to initiate a beam weapon on a currently-Cloaked enemy, but evasion is irrelevant and if a ship initiates a Cloak partway through a beam 'volley', the Cloak won't protect against the ongoing beam at all. That is what's going on here. ) Fire Beam Cooldown 20s->19s Fire Beam Swipe Speed 5->7. Few cruisers will be able to withstand your might as long as you are able to charge your Glaive Beam in time. Say you've for four bars in weapons a glaive beam and a flak 2. Upgraded cloaking makes this easier. Stealth Type B has a powerful weapon, the glaive beam, but crappy defense. In testing, it does around ~2000 damage in the middle of a stripped testing target with ~1000 at the source. Burst 3 is a good weapon, It's just that Burst 2 is pretty much better in almost every way. With a Glaive Beam, an Anti-Ship Drone can turn a 4 damage beam into an 8-damage one, and an 8 damage beam into a 12 damage one! Depends, if you can reliably keep their shields down, I vote for beam every time. But you have to admit that gun is the shit. That is the only reason Charge is on a lower tier. Valheim Genshin. Beam 1 drones cannot drag across the “long side” of a room (their beam is shorter than 1 tile), but Beam 2 drones can. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. Barring that, though, the glaive beam works best in a setup where you can protect. Nice if you have a pre-igniter, but everything's nice then. 2 seconds-Increased cooldown of Ion Flooder by 0. It's also rare and 120 scrap. Suppose you've been on a playthrough with the stealth ship with the glaive beam. Open menu Open navigation Go to Reddit Home. The Glaive is just faster and that means everything. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. Another big upside is you rarely ever take damage, 2 pike beam hits to kill almost everything up to 2 shields. 73K subscribers in the ftlgame community. It works with your own cloak where the Vulcan doesn't, and vice versa where enemy cloaking will reset the Vulcan's shield penetration. I was using the engi ship and from one of the first beacons in section one…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Note that the Halberd and Glaive beam will lose one point of damage for each layer of shields they need to go through. FTL: Faster Than Light. I tend to upgrade shields in 1st sector, and try to get another laser weapon (or ion). When scrap was plentiful. IMO the best way to use the glaive beam is to sell it as soon as possible. I was excited to try my new Glaive beam, it was exceedingly powerful whenever I got one. Given the slot-limited design of the. 10. the DSR 1 sniper rifle, which fires 12,7mm (0. < > 133. Admit it, you cheered. Advertisement Coins. It's tempting to rush for shields, but if you upgrade your cloaking system first thing, you can pre-cloak against most enemies and your glaive beam will charge before their weapons. [Choose an augmentation] Use your augmentation to try to get both of them. Categories. The engines must have power for the FTL to engage. Pike Beam Whatever it can do, other beams do better. PortalSoaker999 • 3 yr. " I'd much rather prefer shorter cool down. 21 votes, 21 comments. You only have to get a single pixel in a room to do the damage, so if you're clever you can usually hit 4. The rest is just executing a simple plan. Burst Laser III High power requirements and long cooldown keep it out of the higher tiers. Even if you have a glaive beam enemies will eventually have 3 shield bars. Beams Beam weapons never miss a target, however they are stopped by shields. If you have a rock boarding crew, it's a solid option. Of course, like anything in FTL it is depending upon the situation. Crew damage: 45 HP per. It may have the same length as the halberd beam and deal three damage. Without using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1. 3. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. You need that badly to avoid asteroid belts. It's tricky to explain exactly why. A final boss stage has 22 Hull. This is the Rock Cruiser ship unlocking event. 1 of the FTL Ship Tier List! I'm glad I was able to push out a second tier list thanks to plenty of reader feedback! Thanks to everyone who replied. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. I did already try everything you said but i put . 28 votes, 27 comments. If you treat it like a beam weapon and fire it last, knocking two points off of a system is great. Are there any secrets to getting accuracy up? I've tried hunting down bombs but they are just so excrutiatingly. When you do it, its a necessary action to ensure the survival of the Federation. Can't use anything else. . The one exception in amazing tier would be the pike beam, and that's because it's fairly easy to get something to break through shields, and the trade-off is immense. e. "Take off the oxygen and bring up the Glaive Beam. . carnage is a bit overrated imo, but still powerful. Experience the Glaivening. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. Like any projectile weapon, lasers can miss. The weapons at the top of the list are consistently effective in almost any ship set-up. Stealth when initial salvo comes through, wait till shield drops, breach weapons, pike beam 3-4 rooms including weapons and med bay. Cooldown Module [3] . The reason I use a beam weapon is because IT NEVER MISSES. They also won't shoot an unpowered drone. FTL: Faster Than Light. Unfixable thing with beam. Last Updated on by Samuel Franklin Faster Than Light (FTL) Ship Tier List – FTL Best Ship Guide This FTL ship tier list will help guide you on selecting the best ship for your Faster Than Light playthroughs to ensure you can defeat easy, normal and hard modes with ease. The first click sets the starting point and displays a line indicating the beam length, which can be rotated to set the end point. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. (I also feel like the increased enemy evasion on Hard and the availability of Hacking tends to make ion a bit weaker in general. It gives you a reason to try out the big guns such as burst MKIII and Glaive beam. Use hacking 3 to drop shields and mind control to distract pilot. 3D design In kit glaive beam from FTL : Faster Than Light created by tristan. Note #1: The best weapon in FTL, in my opinion at this time, is the Ion Blast 2, in combination with, in order, the Halberd Beam, Glaive Beam, Burst Laser 2, or Burst Laser 3. And we said "Oh crap!" because we couldn't afford it. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. Switching out the Glaive for the Mini Beam - if the latter were purchaseable - would be very likely to be a huge mistake on Stealth B, for example. " "You're a madman! Our rooms are already in the red, and our energy is better spent on keeping the crew alive while powering an array of lighter, more versatile, weapons!" "STAND DOWN!" rolls dice on pause screen for decisionWithout using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1. 2 Damage to rooms with Systems. The only way I've heard of the actually speed up the game at all is to use something like CheatEwngine - though I don't know what you'd actually modify offhand (beyond perhaps Oxygen levels/etc. 73K subscribers in the ftlgame community. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The Gliave Beam is indeed a beast, but you barely won that. Beam weapons cannot work on their own (even the famous Glaive ideally needs a complimentary weapon) and they also require a very heavy deal of micromanaging. Flak I. Keep in mind that the glaive beam pierces level two shields, so against level 5 shields (the highest in the game), you would only need 3 shots to hit to use it. . Dual glaive is awesome because you can destroy the first two phases in a single volley, but you can do really well with any combo of beams. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Discuss Things I'm Reading and Playing FTL-Faster than Light Discussion Area 1; 2. ↑ When combined with the Radiation module, the weapon regains its hull damage but loses the hullbust, the crew damage is: base crew damage+radiation module damage (45 for laser, 90 for beam, 135 for missile, 60 for ion) ↑ When combined with the Radiation module, the benefits are applied after. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. . Prepare for the finale in four days! If you don't want to miss any, be sure to join r/Cweeperz to get notified of new content, alternatively, check out our discord server where we play all sorts of space warcrime games together!. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. In theory, this is a great weapon for certain encounters, but since you don't. The Glaive is just faster and that means everything. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. There are also distress signals that may come from different systems. 534 posts Page 31 of 54. . Since it doesn’t work every time the developers decided not to consider this a bug, and to keep it part of the game. 40. piloting, shields, and missile artillery)107 votes, 13 comments. A third suggestion I saw was after. Joining us in the lowest ranks are weapons like Chain Ion, Stun Bomb, Hull Laser I, Hull Laser II, Hull Missile, and Heavy. Final Boss Guide (Spoilers) If the text on the star chart isn't clear enough, the final boss will slowly jump from beacon to beacon towards the Base. Jan. Glaive Beam Cost 95->80 Glaive Beam Color Bright Red->Darker Red (Visual tweak only. Also I have as of yet to run into 2 glaive beams in any one game, so those seem pretty rare to me, though flak guns are fairly common weapon type to run into. The Glaive beam completely obliterates any ship with only 1 layer of shields and does nice damage to a 2 shield ship. Missiles, bombs, and the Artillery Beam bypass all shields. All others will be defeated by a single layer of shields. Warp 1-2 guys to take out the enemy and the system, then warp back. The fire beam is extremely fun to use, but you need to have a strong build for taking out shields to make it viable. eventually,) but wow, that. Beam 1 drones cannot drag across the “long side” of a room (their beam is shorter than 1 tile), but Beam 2 drones can. Doesn't take as much power or as long to charge as the Glaive. Or the Hermes missile - it's an absolutely fantastic weapon for boarding ships, since it will always kill medbays on hit and it has a ridicoulous charge time for being a 3-damage weapon that ignores. 0 coins. The other problem is its long cooldown, it works decently enough with a Hallberd or Glaive Beam but other weapons such as Heavy Laser will. My first game on Advanced Edition, I had a Flak II and Glaive Beam, and then the Flagship hacked my weapons. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to. . Ion mk2, anti-bio beam, fire beam, fire bomb. My greatest creation, double glaive beam with with the weapon preingitor. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. Among the best weapons are Flak I, Burst Laser III, Halberd Beam, and Swarm Missile. 18 votes, 13 comments. The Defense Drone MK II is capable of shooting down incoming boarding drones and, sometimes, orbiting drones themselves. As a rule, only spend scrap on weapons that are a. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Z X Z Z X Z X zs z 1 x s x 1 reference path bunch trajectory Figure 4: Typical projected bunch trajectory together with the prede ned reference path for the -magnet. The Vulcan has the potential. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Most of the strategy to beat the flagship occurs in the first 7 sectors: maximize your scrap collection and spend wisely to build an awesome ship. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. This is good because it allows for things like double glaive beam. 117 subscribers. Having a hellish time past the 4th or so warp, just about every attack I'm making is missing. It's a powerhouse, sure, but it doesn't have good synergy like ion weapons, and it's not efficient like the BLII or Flak I. - Glaive Beam - too much of a power-hogger. It's tricky to explain exactly why. Personal preference more than anything- if im gonna build a loadout around a beam id rather do it with the glaive, and if I need extra damage the pike is cheaper Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. eventually,) but wow, that. It basically pierces all shields (that you are likely to encounter). Yes, you set a starting point and a direction it goes in. (and a weapon pre-ignitor) seriously, i've never seen a game so easy as this, given you're lucky enough for this combination. Against strong shields I see the Vulcan ahead. For phase 1, I was worried about the RFS' second cloak preventing the Glaive from firing, but I realize the simple solution; fire the dual hull beams first starting at the cloaking room, and since the RFS only has level 2 cloak, it can't cloak anymore to stop. 71K subscribers in the ftlgame community.